buckets/app/Models/Bucket.php
2025-12-29 23:32:05 +01:00

178 lines
4.8 KiB
PHP

<?php
namespace App\Models;
use Database\Factories\BucketFactory;
use Illuminate\Database\Eloquent\Factories\HasFactory;
use Illuminate\Database\Eloquent\Model;
use Illuminate\Database\Eloquent\Relations\BelongsTo;
use Illuminate\Database\Eloquent\Relations\HasMany;
/**
* @property int $scenario_id
* @property Scenario $scenario
* @property string $name
* @property int $priority
*/
class Bucket extends Model
{
/** @use HasFactory<BucketFactory> */
use HasFactory;
protected $fillable = [
'scenario_id',
'name',
'priority',
'sort_order',
'allocation_type',
'allocation_value',
];
protected $casts = [
'priority' => 'integer',
'sort_order' => 'integer',
'allocation_value' => 'decimal:2',
];
// TODO Extract to Enum
const string TYPE_FIXED_LIMIT = 'fixed_limit';
const string TYPE_PERCENTAGE = 'percentage';
const string TYPE_UNLIMITED = 'unlimited';
public function scenario(): BelongsTo
{
return $this->belongsTo(Scenario::class);
}
/**
* Get the draws for the bucket.
* (Will be implemented when Draw model is created)
*/
public function draws(): HasMany
{
// TODO: Implement when Draw model is created
return $this->hasMany(Draw::class);
}
/**
* Get the outflows for the bucket.
* (Will be implemented when Outflow model is created)
*/
public function outflows(): HasMany
{
// TODO: Implement when Outflow model is created
return $this->hasMany(Outflow::class);
}
/**
* Scope to get buckets ordered by priority.
*/
public function scopeOrderedByPriority($query)
{
return $query->orderBy('priority');
}
/**
* Scope to get buckets ordered by sort order for UI display.
*/
public function scopeOrderedBySortOrder($query)
{
return $query->orderBy('sort_order')->orderBy('priority');
}
/**
* Get the current balance of the bucket.
* For MVP, this will always return 0 as we don't have transactions yet.
*/
public function getCurrentBalance(): float
{
// TODO: Calculate from draws minus outflows when those features are implemented
return 0.0;
}
/**
* Check if the bucket can accept more money (for fixed_limit buckets).
*/
public function hasAvailableSpace(): bool
{
if ($this->allocation_type !== self::TYPE_FIXED_LIMIT) {
return true;
}
return $this->getCurrentBalance() < $this->allocation_value;
}
/**
* Get available space for fixed_limit buckets.
*/
public function getAvailableSpace(): float
{
if ($this->allocation_type !== self::TYPE_FIXED_LIMIT) {
return PHP_FLOAT_MAX;
}
return max(0, $this->allocation_value - $this->getCurrentBalance());
}
/**
* Get display label for allocation type.
*/
public function getAllocationTypeLabel(): string
{
return match($this->allocation_type) {
self::TYPE_FIXED_LIMIT => 'Fixed Limit',
self::TYPE_PERCENTAGE => 'Percentage',
self::TYPE_UNLIMITED => 'Unlimited',
default => 'Unknown',
};
}
/**
* Get formatted allocation value for display.
*/
public function getFormattedAllocationValue(): string
{
return match($this->allocation_type) {
self::TYPE_FIXED_LIMIT => '$' . number_format($this->allocation_value, 2),
self::TYPE_PERCENTAGE => number_format($this->allocation_value, 2) . '%',
self::TYPE_UNLIMITED => 'All remaining',
default => '-',
};
}
/**
* Validation rules for bucket creation/update.
*/
public static function validationRules($scenarioId = null): array
{
$rules = [
'name' => 'required|string|max:255',
'allocation_type' => 'required|in:' . implode(',', [
self::TYPE_FIXED_LIMIT,
self::TYPE_PERCENTAGE,
self::TYPE_UNLIMITED,
]),
'priority' => 'required|integer|min:1',
];
// Add scenario-specific priority uniqueness if scenario ID provided
if ($scenarioId) {
$rules['priority'] .= '|unique:buckets,priority,NULL,id,scenario_id,' . $scenarioId;
}
return $rules;
}
/**
* Get allocation value validation rules based on type.
*/
public static function allocationValueRules($allocationType): array
{
return match($allocationType) {
self::TYPE_FIXED_LIMIT => ['required', 'numeric', 'min:0'],
self::TYPE_PERCENTAGE => ['required', 'numeric', 'min:0.01', 'max:100'],
self::TYPE_UNLIMITED => ['nullable'],
default => ['nullable'],
};
}
}