buckets/app/Models/Bucket.php

162 lines
4.2 KiB
PHP

<?php
namespace App\Models;
use App\Enums\BucketAllocationTypeEnum;
use Database\Factories\BucketFactory;
use Illuminate\Database\Eloquent\Factories\HasFactory;
use Illuminate\Database\Eloquent\Model;
use Illuminate\Database\Eloquent\Relations\BelongsTo;
use Illuminate\Database\Eloquent\Relations\HasMany;
/**
* @property int $id
* @property int $scenario_id
* @property Scenario $scenario
* @property string $name
* @property int $priority
* @property BucketAllocationTypeEnum $allocation_type
* @property float $starting_amount
* @property float $allocation_value
*
* @method static BucketFactory factory()
*/
class Bucket extends Model
{
/** @use HasFactory<BucketFactory> */
use HasFactory;
protected $fillable = [
'scenario_id',
'name',
'priority',
'sort_order',
'allocation_type',
'allocation_value',
'starting_amount',
];
protected $casts = [
'priority' => 'integer',
'sort_order' => 'integer',
'allocation_value' => 'decimal:2',
'starting_amount' => 'integer',
'allocation_type' => BucketAllocationTypeEnum::class,
];
public function scenario(): BelongsTo
{
return $this->belongsTo(Scenario::class);
}
/**
* Get the draws for the bucket.
*/
public function draws(): HasMany
{
return $this->hasMany(Draw::class);
}
/**
* Get the outflows for the bucket.
*/
public function outflows(): HasMany
{
return $this->hasMany(Outflow::class);
}
/**
* Scope to get buckets ordered by priority.
*/
public function scopeOrderedByPriority($query)
{
return $query->orderBy('priority');
}
/**
* Scope to get buckets ordered by sort order for UI display.
*/
public function scopeOrderedBySortOrder($query)
{
return $query->orderBy('sort_order')->orderBy('priority');
}
/**
* Get the current balance of the bucket.
* Calculates starting amount plus total draws (money allocated to bucket) minus total outflows (money spent from bucket).
*/
public function getCurrentBalance(): int
{
$totalDraws = $this->draws()->sum('amount');
$totalOutflows = $this->outflows()->sum('amount');
return $this->starting_amount + $totalDraws - $totalOutflows;
}
/**
* Check if the bucket can accept more money (for fixed_limit buckets).
*/
public function hasAvailableSpace(): bool
{
if ($this->allocation_type !== BucketAllocationTypeEnum::FIXED_LIMIT) {
return true;
}
return $this->getCurrentBalance() < $this->allocation_value;
}
/**
* Get available space for fixed_limit buckets.
*/
public function getAvailableSpace(): float
{
if ($this->allocation_type !== BucketAllocationTypeEnum::FIXED_LIMIT) {
return PHP_FLOAT_MAX;
}
return max(0, $this->allocation_value - $this->getCurrentBalance());
}
/**
* Get display label for allocation type.
*/
public function getAllocationTypeLabel(): string
{
return $this->allocation_type->getLabel();
}
/**
* Get formatted allocation value for display.
*/
public function getFormattedAllocationValue(): string
{
return $this->allocation_type->formatValue($this->allocation_value);
}
/**
* Validation rules for bucket creation/update.
*/
public static function validationRules($scenarioId = null): array
{
$rules = [
'name' => 'required|string|max:255',
'allocation_type' => 'required|in:' . implode(',', BucketAllocationTypeEnum::values()),
'priority' => 'required|integer|min:1',
];
// Add scenario-specific priority uniqueness if scenario ID provided
if ($scenarioId) {
$rules['priority'] .= '|unique:buckets,priority,NULL,id,scenario_id,' . $scenarioId;
}
return $rules;
}
/**
* Get allocation value validation rules based on type.
*/
public static function allocationValueRules(BucketAllocationTypeEnum $allocationType): array
{
return $allocationType->getAllocationValueRules();
}
}